LEGO® Engineering (Grades K-5)
Sidwell Summer is excited to offer Play-Well TEKnologies workshops as part of our Summer offerings. Kids are already naturally gifted creators. Then they get added inspiration from specially trained instructors. They dive into our massive collections of LEGO®. And while they build elaborate objects, structures and vehicles, they explore fundamental principles of engineering and physics. They also learn to collaborate and create without fear of mistakes. The experience is joyful, the impact long-lasting.
Play-Well strives to build problem-solving skills, to provide an opportunity for creative expression, and to foster a greater appreciation of how things work. In the context of fun-filled engineering and architectural projects, Play-Well encourages inquisitiveness, self-reliance, and self-confidence in our campers! Our summer ‘engineers’ will have access to over 100,000 pieces of Lego!
|June 18 – 22||Jedi Engineering – AM Only (K-1)
Jedi Master Engineering – PM Only (2-5)
|9:00 AM – 12:00 PM
1:00 PM – 4:00 PM
|June 25 – 29||Ninjaneering Master – AM Only (K-3)||9:00 AM – 12:00 PM|
|July 2 – 6 (No Camp July 4)||Intro to STEM – AM Only (K-3)||9:00 AM – 12:00 PM|
|July 9 – 13||Minecraft Master Engineering – AM Only (K-3)||9:00 AM – 12:00 PM|
|July 16 – 20||Super Hero Engineering – AM Only (K-3)||9:00 AM – 12:00 PM|
|July 23 – 27||Jedi Master Engineering – AM Only (K-3)||9:00 AM – 12:00 PM|
|July 30 – August 3||STEM FUNdamentals – AM Only (K-3)||9:00 AM – 12:00 PM|
|August 6 – 10||Ninjaneering – AM Only (K-1)
Ninjaneering Master – PM Only (2-5)
|9:00 AM – 12:00 PM
1:00 PM – 4:00 PM
|$310/session ($250 for 4-day week of July 2-6)|
Adding a PM Program:
Sidwell Summer has a number of morning options that can be paired with afternoon programs OR afternoon options that can be paired with morning programs to create a full day of camp fun for your child! After a morning program, campers will eat lunch and be escorted by staff to the afternoon option you select. For those enrolling in the PM LEGO camp running the first and last weeks of camp, AM camp options include Fencing (Grades 2-5), Intermediate Chess (Grades 2-8), Soccer (Grades K-5), and Handwork Day Camp (Grades K-5).
PM Camp options are listed below:
Splash More – (Grades 2-5) After lunch, campers will take a Sidwell bus to the Bethesda pool for free swim. There is no formal swimming instruction offered; therefore, campers should be comfortable in the water. LEGO® + Splash More = $475
Handwork Day Camp – (Grades K-6) The Handwork Day Camp option includes fun sewing, knitting and crafting projects lead by the experienced Handwork Studio staff. New projects will be introduced each week! LEGO® + Handwork = $575.
Theater – (Grades K-3) Led by instructors from Imagination Stage, this afternoon program will feature different weekly themes such as Fairytale Adventures and Kids in Space. Imagination Stage “fosters a creative environment for children to develop their skills in, and understanding of, the theatre arts in a fun and stimulating way. LEGO® + Theater = $545.
Beginning Chess – (Grades K-5) In June only! Let curious minds meet the challenging world of the chess board through stories, puzzles, arts, and games to excite and delight future grandmasters. Students will learn all about the chess pieces and chess board at a gentle pace, adding details bit by bit as they accumulate all the knowledge necessary to play a full game of chess. LEGO® + Chess = $575.
Note: After selecting AM programs during registration, you will then be directed to choose from the above PM Camp options. Some combination programs must be registered for separately.
Intro to STEM with LEGO® Materials (Grades K – 3)
Give your imagination a boost with tens of thousands of LEGO® parts! Build engineer-designed projects such as: Cities, Garbage Trucks, Catamarans, and Dinosaurs. Design and build as never before, and explore your craziest ideas in a supportive environment. There are no prerequisites for this course.
Jedi Engineering with LEGO® Materials (Grades K – 1)
The Force Awakens in this introductory engineering course for young Jedi! Explore engineering principles by designing and building projects using LEGO® materials such as X-Wings, R2 Units, Energy Catapults, Defense Turrets, and Settlements from a galaxy far, far away. Create motorized and architectural projects with imagination and engineering to defeat the Empire!
Jedi Master Engineering with LEGO® Materials (Grades 2 – 5)
The Force Awakens in this advanced engineering course for young Jedi! Discover key engineering concepts such as gear trains, worm drives, pneumatics, and eccentric motion. Build projects using LEGO® materials such as X-Wings, AT-AT walkers, Pod Racers, Star Destroyers, Cloud Cities, Settlements, Fortresses, and other complex machines and structures from a galaxy far, far away.
Minecraft Master Engineering with LEGO® Materials (Grades K – 3)
Bring Minecraft to life using LEGO® parts! Build a motorized walking Creeper, a terrifying Ghast, and a motorized Minecart! This project-based camp, designed by Play-Well instructors, combines the basic format of our core engineering-themed programs based on the world of Minecraft. Students will explore real-world concepts in physics, engineering, and architecture while building their favorite Minecraft objects. Students will have a blast, even without any prior experience with Minecraft or LEGO® materials.
Ninjaneering with LEGO® Materials (Grades K – 1) (NEW!)
Enter the world of Ninjago and become an apprentice Ninjaneer! Learn the way of Spinjitzu, build the Fire Temple, race Skull Trucks, and encounter the mighty Dragon! Imagine and build unique and fun LEGO projects with the guidance of an experienced Play-Well instructor while exploring the fantasy world of Ninjago.
Ninjaneering Masters with LEGO® Materials (Grades K – 3) (NEW!)
Master the world of Ninjago by becoming a Ninjaneer! Tame the Ice Dragon, motorize your Blade Cycle, design the Dark Fortress, and hone your Spinjitzu battle skills! In this advanced LEGO camp, Ninjaneering masters will learn real world concepts in physics, engineering, and architecture while exploring the fantasy world of Ninjago.
STEM FUNdamentals with LEGO® Materials (Grades K – 3)
Level up your engineering skills with Play-Well TEKnologies and tens of thousands of LEGO® parts! Apply real-world concepts in physics, engineering, and architecture through engineer-designed projects such as: Gear Cars, Castles, Airplanes, and Scissor Lifts. Design and build as never before, and explore your craziest ideas in a supportive environment. There are no prerequisites for this course.
Super Hero Engineering with LEGO® Materials (Grades K – 3) (NEW!)
Save the world with Super Heroes! Build the hideouts and vehicles of your favorite caped crusaders and learn what makes them not only Super Heroes, but Super Hero Engineers! An experienced Play-Well instructor guides young heroes as they design, build, and save a city where ingenuity and imagination can solve any conflict.
For more details, visit play-well.org.
|Schedule for Campers in Morning Program|
|8:45–9:00 AM||Drop Off|
|9:00–9:15 AM||Intro and Warm-Up|
|9:15 AM-11:45 AM||Activities – exposure to concepts, vocabulary, and building!|
|12:00 PM||Carpool/Transition to PM Programs|
|Schedule for Campers in Afternoon Program|
|12:50-1:00 PM||Drop Off|
|1:00-1:15 PM||Intro and Warm-Up|
|1:15-3:45 PM||Activities – exposure to concepts, vocabulary, and building!|
|4:00 PM||Carpool/ Transition to Camp ’til Six|
- Water Bottle
- There will be time for snack during each AM and PM session. Each child should bring a snack.
- Full day campers (combining with another program): Bagged lunch. *Full day campers will enjoy pizza and Italian Ice each Friday at no cost to the camper. Camper should bring a lunch if they do not eat pizza.
*In an effort to build the kind of community that is so integral to a memorable camp experience, we ask that cell phones, music players, e-readers, and personal gaming systems be left at home.
- AM Program: 8:45AM – 9:00AM
- PM Program: 1:00PM
- AM Program: 12:00PM
- PM Program: 4:00PM
Please review the procedures below and let us know of any questions. We realize the process may seem overwhelming, but our families become pros after a few days and the flow of traffic works well.
AM Program Drop Off
Beginning at 8:45AM campers should be dropped off in front of the school’s Manor House, where camp staff will greet you. Camp staff will help open car doors and welcome campers. Campers should arrive no earlier than 8:45AM. The parking garage located on Hampden Lane is for camp staff only. Please do not enter the garage. Parking spaces are available along the front drive and in the front parking lot if you would like to park and walk your camper to the proper meeting location. We recognize this is particularly appealing for parents of our youngest campers, especially the first couple of days of camp. In the event of a rainy day drop off, all campers will be escorted directly to their group.
PM Program Drop Off
PM program drop off is from 12:45 to 1:00PM. Campers should be dropped off in front of the school’s Manor House, where camp staff will greet you. Camp staff will help open car doors and welcome campers. Parking spaces are available along the front drive and in the front parking lot if you would like to park and walk your camper to the Manor House.
Late Drop Off
If you arrive late to drop off your camper, please walk your child to the health office in the Manor House to check in for the day. All late arrivals will be escorted to their group by camp staff. Please make every effort to arrive on time to ensure that your camper will have a full day at camp.
Early Pick Up
Please notify one of the program directors in advance by calling 202-537-2404 if you plan to pick up your child early from a camp program. Campers should be picked up directly from the health office in the Manor House and a parent or designated adult must check out with the camp staff before leaving campus in order to ensure the safety of all campers. Campers will not be permitted to wait alone, in the front of the school, or in other pick up locations.
*Note: For early pick up, please arrive before 2:00 PM. We cannot accommodate early pick ups after 2:00 PM due to carpool and scheduling constraints.*
AM Program Pick Up
AM Only program pick up is at 12:00PM in front of the Manor House only. All cars should line up in the circular drive by pulling all the way around the circle, up to the edge of the Meeting House to allow for as many cars as possible and in order to give space for through traffic to pass during this time. Please remain in your car at all times. Please do not arrive more than 15 minutes prior to your pick up time. Campers are walked to cars by camp staff. If you prefer, you may park and greet your camper on the front porch of the Manor House.
PM Program Pick Up
PM program pick up is at 4:00PM in front of the Manor House only. All cars should line up in the circular drive by pulling all the way around the circle, up to the edge of the Meeting House to allow for as many cars as possible and in order to give space for through traffic to pass during this time. Please remain in your car at all times. Please do not arrive more than 15 minutes prior to your pick up time. Campers are walked to cars by camp staff. If you prefer, you may park and greet your camper on the front porch of the Manor House.
Late Pick-Up Policy
Any camper not registered for Camp ‘til Six and who is not picked up in the 15 minutes designated pick up window is considered a Late Pick Up. Late campers are taken to the camp office until a parent or designated person picks up the camper(s).
Late Pick-Up Fees: Our staff’s time is as valuable to us as the time of our families. Therefore, late pick-up fees are incurred at the end of the 15 minute designated pick up window. Payment is due at the time of pick up, no exceptions. Payments can be made by cash, check, or credit card in the office. If a camper is picked up within 15 minutes of the designated pick-up time, it is a charge of $15.00. Campers picked up any later from the camp office are charged a late pick-up fee of $50.00. Please note charges are per camper and will apply to each child.
Please note: Late campers are not taken to the Camp ‘til Six program. This program is for pre-registered campers only. Campers who have not been picked up by the program closure time will be in the summer office for pick up. Serious infractions (either based on frequency of late pick-ups or duration of any single pick up) may result in dismissal from camp program.
All mandatory medical information is captured through the online application unless your camper lives outside the United States or US Territories. If your camper lives outside the United States or US territories the Immunization Form below must be completed and submitted prior to the first day of camp. Per State of Maryland Law, your camper will not be permitted to attend camp without the completed form on file.
Additionally, if your child has medication to be distributed while at camp, you would like the nurse to administer over the counter medications to your child during the camp day, or your child has allergies or asthma, please click here to access the necessary forms.