Ninja Challenge (Grades K-5)
Using obstacle courses and active games, campers will jump, swing, climb, hang, leap, balance, and roll their way through multiple indoor and outdoor obstacles. Campers will even design some of their own obstacles! Ninja Challenge will be led by Eli, an avid fitness and health science enthusiast who competed on season 5 of American Ninja Warrior.
The Ninja Challenge program promotes life skills such as self-confidence, creativity, problem solving, risk taking, empathy, team work and more. Campers will work on physical skills such as improving balance, speed, strength, flexibility and endurance.
All campers will learn the component skills in each area with the culmination of a continuous adventure course by the end of the week. On Wacky Water Wednesdays, campers will participate in special ‘wet’ obstacle challenges. Fantastic Fridays will feature special events along with a final course run-through.
The Ninja Challenge will consist of two tracks:
- Lightning Ninjas (Grades K-5) is designed for children with special needs. Current participation in PT, OT, or speech and/or special education means this group is for you! It will be led by licensed Physical or Occupational Therapists from Good Beginnings. Each camper will also have a buddy for the week that will assist with the challenges and activities. The buddies, ages 12-16, will be campers from our Go Baby Go Community Service workshop.
- Thunder Ninjas (Grades K-3) is for typically developing children looking for the next exercise challenge! This group is targeted for children who can function independently with group activities and physical challenges and will be run by Sidwell Summer camp staff. Please make sure to select the track appropriate for your child.
To register, please select “Register Now” in the upper right hand corner and make sure to select the proper track for your child.
|Week 1||July 9 – 13|
|Week 2||July 16 – 20|
|Week 3||July 23 – 27|
|Week 4||July 30 – August 3|
|Week 5||August 6 – August 10|
|AM Only||9:00AM – 12:00PM|
Adding a PM Program
Sidwell Summer has a number of afternoon options that can be paired with morning programs to create a full day of camp fun for your child! After a morning program, campers will eat lunch and be escorted by staff to the afternoon option you select.
PM Camp options are listed below:
Splash More – (Grades 2-5) After lunch, campers will take a Sidwell bus to the Bethesda pool for free swim. There is no formal swimming instruction offered, therefore campers should be comfortable in the water. Ninja Challenge + Splash More + $480.
Theater – (Grades K-3) Led by instructors from Imagination Stage, this afternoon program will feature different weekly themes such as Fairytale Adventures and Kids in Space. Imagination Stage “fosters a creative environment for children to develop their skills in, and understanding of, the theatre arts in a fun and stimulating way. Ninja Challenge + Theater = $550.
Handwork Day Camp – (Grades K-6) The Handwork Day Camp option includes fun sewing, knitting and crafting projects lead by the experienced Handwork Studio staff. New projects will be introduced each week! Ninja Challenge + Handwork = $580.
Note: After selecting AM programs during registration, you will then be directed to choose from the above PM Camp options.
|8:45 – 9:00AM||Arrival/Carpool|
|9:00 – 9:30AM||Collection and Group Warm Up|
|9:30 – 10:15AM||Activity 1|
|10:15 – 10:45AM||Snack/Recess|
|10:45– 11:30AM||Activity 2 (option for Creative Ninja Lab)|
|11:30 – 11:45AM||Collection/Reflection|
|11:45 – 12:00PM||Dismissal/Carpool|
On Wacky Water Wednesdays bring your bathing suit and towel for special wet obstacle courses! Fantastic Fridays will include special events and final course races.
Please label all items with camper’s first and last name.
- A Backpack (for transporting swimwear and projects)
- Sneakers or closed toe shoes
- Wednesdays– towel, bathing suit, and shoes that can get wet
- Water Bottle
- Comfortable Clothes
- Full day campers (combining with another PM program): Bagged lunch. *Full day campers will enjoy pizza and Italian Ice each Friday at no cost to the camper. Camper should bring a lunch if they do not eat pizza.
*In an effort to build the kind of community that is so integral to a memorable camp experience we ask that
Drop Off: 8:45 – 9:00AM
AM Pick Up: 12:00PM
Please review the procedures below and let us know any of questions. We realize the process may seem overwhelming, but our families become pros after a few days and the flow of traffic works well.
Beginning at 8:45AM campers arriving by car should be dropped off in front of the school’s Manor House, where camp staff will greet you. Camp staff will help open car doors and welcome campers. Campers should arrive no earlier than 8:45AM. The parking garage located on Hampden Lane is for camp staff only. Please do not enter the garage. Parking spaces are available along the front drive and in the front parking lot if you would like to park and walk your camper to the proper meeting location. We recognize this is particularly appealing for parents of our youngest campers, especially the first couple of days of camp. In the event of a rainy day drop off, all campers will be escorted directly to their homebase.
Late Drop Off
If you arrive late to drop off your camper, please walk your child to the health office in the Manor House to check in for the day. All late arrivals will be escorted to their group by camp staff. Please make every effort to arrive before 9:00AM to ensure that your camper will have a full day at camp.
Half Day Pick Up
AM Only program pick up is at 12:00PM in front of the Manor House only. All cars should line up in the circular drive by pulling all the way around the circle, up to the edge of the Meeting House to allow for as many cars as possible and in order to give space for through traffic to pass during this time. Please remain in your car at all times. Please do not arrive more than 15 minutes prior to your pick-up time. Campers are walked to cars by camp staff. If you prefer, you may park and greet your camper on the front porch of the Manor House.
Early Pick Up
Please notify one of the program directors in advance by calling 202-537-2404 if you plan to pick up your child early from a camp program. Campers should be picked up directly from the health office in the Manor House and a parent or designated adult must check out with the camp staff before leaving campus in order to ensure the safety of all campers. Campers will not be permitted to wait alone, in the front of the school, or in other pick up locations.
*Note: For early pick up, please arrive before 2:00 PM. We cannot accommodate early pick ups after 2:00 PM due to carpool and scheduling constraints.*
Full Day Pick Up
If your camper is also enrolled in a PM program you will follow the below pick up instructions.
Campers are escorted down the car lanes and along Edgemoor Lane at 3:00PM. This process has been negotiated between the school and the neighborhood. We would greatly appreciate if you follow the directions exactly. If you park illegally, your car may be ticketed.
Cars may begin parking in the driveway at 2:45PM and line up in two rows all the way down the driveway. Please do not arrive before 2:45PM. Once the driveway is full, cars line up on the side of Edgemoor Lane, closest to the school. Each driver must stay with his/her car. Please pull up directly behind the car in front of you so that we can fit as many vehicles as possible. If you are parked beyond the end of the fence that borders the soccer field and Edgemoor Lane, you must park and walk up to meet your camper at the end of the fence. We do not walk campers beyond the fence. There will be cones in the intersections to mark where cars may not be parked. We also have camp staff and campus security out on the road directing traffic to assist you, please follow their directions. If you are walking home, you should wait at the small gate at the end of field on Edgemoor Lane. We will walk your child to meet you.
At 2:50PM campers from all programs will gather in the carpool area. Please do not walk up and take your camper early. This can cause confusion as camp staff is working to make sure everyone is ready. A staff member will lead the campers by age and program (KaleidoKids, Kaleidoscope, Soccer, etc.) down the driveway, and then down Edgemoor Lane. We will walk all the way down the line of cars, stopping at the end of the fence that borders the soccer field and Edgemoor Lane. Once the campers have walked all the way along the fence, the counselors will return the remaining campers to the circle at the front of the school. Even though this may seem confusing, it works well if everyone follows these guidelines. We thank you in advance for your cooperation.
Late Pick-Up Policy
Any camper not registered for Camp ‘til Six and who is not picked up in the 15 minutes designated pick up window is considered a Late Pick Up. Late campers are taken to the camp office until a parent or designated person picks up the camper(s).
Late Pick-Up Fees: Our staff’s time is as valuable to us as the time of our families. Therefore, late pick-up fees are incurred at the end of the 15 minute designated pick up window. Payment is due at the time of pick up, no exceptions. Payments can be made by cash, check, or credit card in the office. If a camper is picked up within 15 minutes of the designated pick-up time, it is a charge of $15.00. Campers picked up any later from the camp office are charged a late pick-up fee of $50.00. Please note charges are per camper and will apply to each child.
Please note: Late campers are not taken to the Camp ‘til Six program. This program is for pre-registered campers only. Campers who have not been picked up by the program closure time will be in the summer office for pick up. Serious infractions (either based on frequency of late pick-ups or duration of any single pick up) may result in dismissal from camp program.
Campers participating in Lightning Ninjas, the adaptive program:
To ensure the safety and maximize benefit for this program, upon completion of this initial application, a licensed therapist will send a follow up email with questions to gather more information and help us get to know your child. We want to ensure that children with similar skills will work together. If we find your child’s abilities do not match, a full refund will be given.