Fencing (Grades 2-5)
Bethesda Campus

En Garde! Calling all pirates, musketeers, and Jedi – come participate in Beginner Fencing Camp at Sidwell Summer! Led by the father-son team of Vladimir and Vitali Nazlymov, this camp is an extraordinary opportunity for 2nd – 5th graders to explore Fencing: a sport full of history, intellect and athleticism. Fencers will gain knowledge of basic fencing skills as well as valuable life skills such as creative problem-solving, confidence, and discipline. Under the supervision of Vladimir Nazlymov, Olympic gold medalist, the coaching staff will consist of instructors with decades of experience teaching Beginner Fencing classes at schools in the DC area. All equipment is provided.


2018 Dates
Week 1 June 18 – 22
Week 2 June 25 – 29
AM Only 9:00AM – 12:00PM
AM Only $310

Adding a PM Program

Sidwell Summer has a number of afternoon options that can be paired with morning programs to create a full day of camp fun for your child! After a morning program, campers will eat lunch and be escorted by staff to the afternoon option you select.

PM Camp options are listed below:

Splash More – (Grades 2-5) After lunch, campers will take a Sidwell bus to the Bethesda pool for free swim. There is no formal swimming instruction offered, therefore campers should be comfortable in the water. Fencing + Splash More = $475.

Handwork Day Camp (Grades K-6) The Handwork Day Camp option includes fun sewing, knitting and crafting projects lead by the experienced Handwork Studio staff. New projects will be introduced each week! Fencing + Handwork = $575.

Theater – (Grades K-3) Led by instructors from Imagination Stage, this afternoon program will feature different weekly themes such as Fairytale Adventures and Kids in Space. Imagination Stage “fosters a creative environment for children to develop their skills in, and understanding of, the theatre arts in a fun and stimulating way. Fencing + Theater = $545.

Beginning Chess – (Grades K-5) Let curious minds meet the challenging world of the chess board through stories, puzzles, arts, and games to excite and delight future grandmasters. Students will learn all about the chess pieces and chess board at a gentle pace, adding details bit by bit as they accumulate all the knowledge necessary to play a full game of chess. Fencing + Chess = $575.

Lego Engineering – (Grades 2-5) During the first week of camp (6/18) campers can enroll in our PM Lego Engineering program led by instructors from Play-Well TEKnologies. While campers build elaborate objects, structures and vehicles, they will explore fundamental principles of engineering and physics. Fencing + Lego = $620.

Note: After selecting AM programs during registration, you will then be directed to choose from the above PM Camp options.

Please label all items with camper’s first and last name.
  • Snack
  • Full day campers: bagged Lunch. *Full day campers will enjoy pizza and Italian Ice each Friday at no cost to the camper. Camper should bring a lunch if they do not eat pizza.
  • Water
  • Sunscreen
  • Hat
  • Indoor shoes
  • Comfortable athletic clothing

*In an effort to build the kind of community that is so integral to a memorable camp experience, we ask that cell phones, music players, e-readers, and personal gaming systems be left at home.

All campers participating in Sidwell Summer’s fencing program will engage in a variety of skills, drills, and competitions throughout the week.  The schedule varies each day for each age group, but two things are for certain: campers will work hard and have fun!

Drop Off: 8:45 – 9:00AM

AM Pick Up: 12:00PM

Full Day Pick Up: 3:00PM-3:15PM

Please review the procedures below and let us know any of questions. We realize the process may seem overwhelming, but our families become pros after a few days and the flow of traffic works well.

Drop Off

Beginning at 8:45AM campers arriving by car should be dropped off in front of the school’s Manor House, where camp staff will greet you. Camp staff will help open car doors and direct campers to the proper meeting location. Campers should arrive no earlier than 8:45AM. The parking garage located on Hampden Lane is for camp staff only. Please do not enter the garage. Parking spaces are available along the front drive and in the front parking lot if you would like to park and walk your camper to the proper meeting location. We recognize this is particularly appealing for parents of our youngest campers, especially the first couple of days of camp.

Late Drop Off

If you arrive late to drop off your camper, please walk your child to the health office in the Manor House to check in for the day. All late arrivals will be escorted to their group by camp staff. Please make every effort to arrive before 9:00AM to ensure that your camper will have a full day at camp.

Pick Up

Half Day Pick Up

AM Only program pick up is at 12:00PM in front of the Manor House only. All cars should line up in the circular drive by pulling all the way around the circle, up to the edge of the Meeting House to allow for as many cars as possible and in order to give space for through traffic to pass during this time.  Please remain in your car at all times. Please do not arrive more than 15 minutes prior to your pick up time. Campers are walked to cars by camp staff. If you prefer, you may park and greet your camper on the front porch of the Manor House.

Early Pick Up

Please notify one of the program directors in advance by calling 202-537-2404 if you plan to pick up your child early from a camp program. Campers should be picked up directly from the health office in the Manor House and a parent or designated adult must check out with the camp staff before leaving campus in order to ensure the safety of all campers. Campers will not be permitted to wait alone, in the front of the school, or in other pick up locations.

*Note: For early pick up, please arrive before 2:00 PM. We cannot accommodate early pick ups after 2:00 PM due to carpool and scheduling constraints.*

Full Day Pick Up

Campers are escorted down the car lanes and along Edgemoor Lane at 3:00PM. This process has been negotiated between the school and the neighborhood. We would greatly appreciate if you follow the directions exactly. If you park illegally, your car may be ticketed.

Cars may begin parking in the driveway at 2:45PM and line up in two rows all the way down the driveway. Please do not arrive before 2:45. Once the driveway is full, cars line up on the side of Edgemoor Lane, closest to the school. Each driver must stay with his/her car. Please pull up directly behind the car in front of you so that we can fit as many vehicles as possible. If you are parked beyond the end of the fence that borders the soccer field and Edgemoor Lane, you must park and walk up to meet your camper at the end of the fence. We do not walk campers beyond the fence. There will be cones in the intersections to mark where cars may not be parked. We also have camp staff and campus security out on the road directing traffic to assist you, please follow their directions. If you are walking home, you should wait at the small gate at the end of field on Edgemoor Lane. We will walk your child to meet you.

At 2:50PM campers from all programs will gather in the carpool area. Please do not walk up and take your camper early. This can cause confusion as camp staff is working hard to make sure everyone is ready. A staff member will lead the campers by age and program (KaleidoKids, Kaleidoscope, Soccer, etc.) down the driveway, and then down Edgemoor Lane. We will walk all the way down the line of cars, stopping at the end of the fence that borders the soccer field and Edgemoor Lane. Once the campers have walked all the way along the fence, the counselors will return the remaining campers to the circle at the front of the school. Even though this may seem confusing, it works well if everyone follows these guidelines.

We thank you in advance for your cooperation. If for some reason you miss your camper or are running late, you can pick your camper up in front of the Manor House until 3:15PM.

Late Pick Up Policy

Any camper not registered for Camp ‘til Six and who is not picked up in the 15 minute designated pick up window is considered a Late Pick Up. Late campers are taken to the camp office until a parent or designated person picks up the camper(s).

Late Pick Up Fees: Our staff’s time is as valuable to us as the time of our families. Therefore, late pick-up fees are incurred at the end of the 15 minute designated pick up window. Payment is due at the time of pick up, no exceptions. Payments can be made by cash, check, or credit card in the office.  If a camper is picked up within 15 minutes of the designated pick-up time, it is a charge of $15.00. Campers picked up any later from the camp office are charged a late pick-up fee of $50.00. Please note charges are per camper and will apply to each child.

Please note: Late campers are not taken to the Camp ‘til Six program. This program is for pre-registered campers only. Campers who have not been picked up by the program closure time will be in the summer office for pick up. Serious infractions (either based on frequency of late pick-ups or duration of any single pick up) may result in dismissal from camp program.

All mandatory medical information is captured through the online application unless your camper lives outside the United States or US Territories. If your camper lives outside the United States or US territories the Immunization Form below must be completed and submitted prior to the first day of camp. Per State of Maryland Law, your camper will not be permitted to attend camp without the completed form on file.

Additionally, if your child has medication to be distributed while at camp, you would like the nurse to administer over the counter medications to your child during the camp day, or your child has allergies or asthma, please click here to access the necessary forms.